Kernel- and CPU-Level Architectures for Computing and A\V Post-Production Environments
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https://doi.org/10.1685/##semicolon##
High-Performance Computing##common.commaListSeparator## HPC##common.commaListSeparator## ISA##common.commaListSeparator## SSE##common.commaListSeparator## AVX##common.commaListSeparator## parallel architecture##common.commaListSeparator## mathKernel##common.commaListSeparator## Digital Intermediate##common.commaListSeparator## DI##common.commaListSeparator## A/V post-production##common.commaListSeparator## HDRI##common.commaListSeparator## grading##common.commaListSeparator## compositing##common.commaListSeparator## GUI##common.commaListSeparator## human interface##common.commaListSeparator## userspace##common.commaListSeparator## pipe##article.abstract##
High-Performance Computing has been improving for the last decades through more parallelism and high-level machine instructions. Multimedia applications for Audio\Video post-production also rely on fast algebraic data manipulation, which is though not fully supported at CPU and OS kernel levels yet. After a brief review on current hardware and software implementations, several steering proposals towards future architectures for both HPC and A\V post-production environments, as well as OS human interfaces is sketched here. [DOI: 10.1685/CSC09267] About DOI##submission.downloads##
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2009-08-12
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